Our thought here was to use accents to subtly signal a character's origins - whether native to the Underworld, or the surface. The English voiceover uses a mix of American and British accents depending on the character. We have text translations in progress for many other languages but the voiced English remains. I'm not sure if you're being ironic or not (it's the Internet, hard to detect tonal intention), though there's only one fully voiced language option in the game, which is English. Hopefully you enjoy it in context, and we welcome your feedback either way. In our case, it's a proxy for ancient Greek. In those works, the characters are not literally supposed to be speaking English, but the English serves as a proxy for whatever language they're supposed to be speaking. non-regional) British accent was the appropriate choice for this game given our experience around iconic fantasy works like the Lord of the Rings trilogy, more recent works like Game of Thrones, or Greek-themed fantasy/historic works such as Troy and Clash of the Titans. The fury Megaera, born of the Underworld, has an American accent. For example, the great hero Achilles has a British accent. The English voice cast includes a mix of American and British accents, depending on the character. Yeah, just to add to the response above - there's only one fully voiced language option in the game, which is English. Originally posted by Scepterock:So if I understand correctly, for the Americans he speaks unconventional weird english, but for the Britishs it's the usual language ?
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